Ratchet and Clank PS4: Planet Batalia

My work from Planet Batalia. I worked on this level with Tom Breedan, who worked on most of the grind rails and beginning town section. Everything shown here was made by me (textures, models, materials, placement).

The original game's version of Batalia was a swampy jungle, so while we used a lot of the same footprint of the original level, we had to do a lot of work to make it snowy.

Copyright by Insomniac Games

Master material had the function to tweak color, spec and gloss variables, along with adding detail normal textures when necessary.

Master material had the function to tweak color, spec and gloss variables, along with adding detail normal textures when necessary.

Made with Zbrush and World Machine

Made with Zbrush and World Machine